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MANUAL OF THE SWORD OR SABRE, FOR OFFICERS. 

POSITION OF THE SWORD OR SABRE, UNDER ARMS.

The carry.  The grip is in the right hand, which will be supported against the right hip, the back of the blade against the shoulder.

TO SALUTE WITH THE SWORD OR SABRE.

Three times (or pauses). 

One.  At the distance of six paces from the person to be saluted, raise the sword or saber perpendicularly, the point up, the flat of the blade opposite to the right eye, the guard at the height of the shoulder, the elbow supported on the body.

Two.  Drop the point of the sword or saber by extending the arm, so that the right hand many be brought to the side of the right thigh, and remain in that position until the person to whom the salute is rendered shall be passed, or shall have passed, six paces.

Three.  Raise the sword or saber smartly, and place the back of the blade against the right shoulder.

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COLOR-SALUTE.

In the ranks, the color-bearer, whether at a halt or in march, will always carry the heel of the color-lance supported at the right hip, the right hand generally placed on the lance at the height of the shoulder, to hold it steady.  When the color has to render honors, the color-bearer will salute as follows:

At the distance of six paces slip the right hand along the lance to the height of the eye; lower the lance by straightening the arm to its full extent, the heel of the lance remaining at the hip, and bring back the lance to the habitual position when the person saluted shall be passed, or shall have passed, six paces.

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MANUAL FOR RELIEVING SENTINELS.

Arms—PORT.

One time and one motion.

Throw the piece diagonally across the body, the lock to the front, seize it smartly at the same instance with both hands, the right at the handle, the left at the lower band, the two thumbs pointing toward the muzzle, the barrel sloping upward and crossing opposite the point of the left shoulder, the butt proportionally lowered.  The palm of the right hand will be above, and that of the left under the piece, the nails of both hands next to the body, to which the elbows will be closed.

Shoulder—ARMS.

One time and two motions.

(First Motion.)  Bring the piece smartly to the right shoulder, placing the right hand as in the position of shoulder arms, slip the left hand to the height of the shoulder, the fingers extended.

(Second Motion.)  Drop the left hand smartly by the side.

Being on parade and at order arms, if it be wished to give the men rest, the command will be:

Parade—REST.

At the command rest, turn he piece on the heel of the butt, the barrel to the left, the muzzle in front of the centre of the body; seize it at the same time with the left hand just above, and with the right at the upper band; carry the right foot six inches to the rear, the left knee slightly bent.

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INSTRUCTION FOR THE DRUM-MAJOR (OR PRINCIPAL MUSICIAN).

The posts of the field music and band have been given, Title I., for the order in battle.

In column in manœuvre, the field music and band will march abreast with the left centre company, and on the side opposite the guide, unless otherwise specified in the manœuvre.

In column in route, as well as in the passage of defiles to the front or in retreat, they will march at the head of their respective battalions.

BEATS OF THE DRUM, AND THE SOUNDS OF THE BUGLE.

General calls on the drum.

The beats of the drum for infantry, independent of mere police calls, are fixed at fifteen.

1.     The general.

2.     The assembly.

3.     To the color.

4.     The long roll.

5.     Common time (90 steps to the minute).

6.     Quick time.

7.     Double quick time.

8.     The reveille.

9.     The troop.

10.  The retreat.

11.  The tattoo.

12.  To recall detachments.

13.  Drummer’s call.

14.  Come for orders.

First Sergeant’s call.

Sergeant’s call.

Corporal’s call.

15.  The roll (to cease firing).

Beats on the drum for skirmishers.

These beats are to be used only when the bugle cannot be obtained, as is prescribed in the instructions for skirmishers No. 10.

1.     Double quick time.

2.     The run.

3.     Deploy as skirmishers.

4.     Forward.

5.     In retreat.

6.     Halt.

7.     By the right flank.

8.     By the left flank.

9.     Commence firing.

10.  Cease firing.

11.  Change direction to the right.

12.  Change direction to the left.

13.  Lie down.

14.  Rise up.

15.  Rally by fours.

16.  Rally by sections.

17.  Rally by platoons.

18.  Rally upon the reserve.

19.  Rally upon the battalion.

20.  Assemble on the battalion.

General calls on the bugle.

1.      Attention.

2.      Signal of execution (to be given by the general commanding more than one brigade of the line).

3.      The general.

4.      The assembly.

5.      To the color.

6.      The recall.

7.      Quick time.

8.      Double quick time.

9.      The charge.

10.   The reveille.

11.   Retreat.

12.   Tattoo.

13.   To extinguish lights.

14.   Assembly of the bugles.

15.   Assembly of the guard.

16.   Orders for orderly sergeants.

17.   For officers to take their places in line after firing.

18.   The disperse.

19.   Officer’s call.

20.   Breakfast call.

21.   Dinner call.

22.   Sick call.

23.   Fatigue call.

24.   Church call.

25.   Drill call.

26.   School call.

Calls on the bugle for skirmishers.

1.       Fix bayonet.

2.       Unfix bayonet.

3.       Quick time.

4.       Double quick time.

5.       The run.

6.       Deploy as skirmishers.

7.       Forward.

8.       In retreat.

9.       Halt.

10.   By the right flank.

11.   By the left flank.

12.   Commence firing.

13.   Cease firing.

14.   Change direction to the right.

15.   Change direction to the left.

16.   Lie down.

17.   Rise up.

18.   Rally by fours.

19.   Rally by sections.

20.   Rally by platoon.

21.   Rally on the reserve.

22.   Rally on the battalion.

23.   Assemble on the battalion.

NOTE. – When the whole of the troops, in the same camp or garrison, are to depart, the general, the assembly, and to the color, will be beaten or sounded, at the proper intervals, in the order mentioned.  At the first, the troops will prepare for the movement; at the second, they will form by company, and at the third unite by battalion.

Signals of the drum-major for the principal beats and sounds.

1. The general.  Extend the right arm, seize the staff in the middle, and raise the head of the staff to the height of the neck.

2. The assembly.  Extend the right arm, raise the staff about a foot from the ground, and place the thumb upon its head.

3. To the color.  Raise the arm, and turn the wrist inward so as to make the staff cross horizontally in front of the body, at the height of the neck.

4. The long roll.  Place the staff upon of right shoulder, the ferrule to the rear.

5. Common time.  Raise the staff perpendicularly, the ferrule upward, the right arm extended, and at the height of the shoulder.

6. Quick time.  Raise the staff, the right arm extended, the palm of the hand turned to the front, the head of the staff higher than the right shoulder, the ferrule at the heights and in front of the sword hilt.

7. Double quick time.  Point the staff directly forward, the ferrule in advance, the right forearm extended, and indicate the rapidity of the gait by shaking the right hand.

8. The reveille.  Take the staff in the left hand, and place the thumb upon its head, the hand at the height of the left shoulder.

9. The retreat.  Pass the staff crosswise behind the back.

10. Church call.  Place the head of the staff upon the right shoulder.

11. The roll (to cease firing).  Extend the right arm, and shake the arm and staff sharply.

Signals for the manœuvres of the field music and band.

1. To march by the right flank.  Seize the staff in the middle, and extend the arm to the right.

2. To march by the left flank.  Make the same signal, extending the arm to the left.

3. To diminish front.  Let the ferrule of the staff fall into the left hand, held at the height of the eyes.

4. To increase front.  Let the head of the staff fall into the left hand, held at the height of the eyes.

5. To change direction.  Turn half around toward the line, and indicate by a movement of the staff, to which side the change is to be made.

6. To oblique to the right.  Extend the right arm at the height of the shoulder, holding the staff in a slanting position, and seize the ferrule with the left hand at the height of the hip.

7. To oblique to the left.  Make the contrary signal, the head of the staff, always indicating the side toward which the oblique is to be made.

To ground drums, &c.

1. To put up drumsticks.  Seize the staff under the head, raise it as high as the eyes, extending the arm forward.

2. To unsling drums.  Place the head of the staff against the breast.

3. To ground drums.  Same signal as for putting up drumsticks.

4. To take up drums.  Same signal as for grounding drums.

5. To sling drums.  Same signal as for unslinging.

6. To take drumsticks.  Same signal as for putting up drumsticks.

BEATS OF THE DRUM.

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Explanation of the Signs for the Drum.

 

Download a .pdf version of this document, click here.


Transcribed by Scott Gutzke, 2004-2006.


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